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Xseries PC Starfield

Prevelike AAA igre nece lako rizikovati novi C2077 clusterfuck. A BethesdaSoftworks igre su uvek na ivici totalnog raspada.
 
Sad se onaj smarač Schreier javlja kako je pričao sa developerima tokom prošle godine i da su pričali da je igra u katastrofalnom stanju i da nema šanse da izađe tokom 2022., u fazonu, "novi Cyberpunk". Da zanemarimo činjenicu da su Bethesda Game Studios igre važile za Cyberpunk pre Cyberpunka :LOL:
 
Kad se setim launch verzije Skyrima na PS3, jos uvek imam kosmare.
 
Svidja mi se ovaj intervju.
Tacno se vidi koliko je Todd sada mnogo pazljiviji sta prica, kad se vec toliko opekao u proslosti, tako da postujem sto sada prica iskreno i realno, bez ikakvog overhype-a i lazi kako bi sto bolje prodao igru, cak sta vise odusevilo me je to sto je toliko spustio loptu, da sad cak i spusta ocekivanja od igre...
Tipa oce li igra trajati gomilu sati, vise od njegovih proslih igra? -ne, trajace malo duze, tipa main quest oko 30 sati
Planete ocekivano koriste procedural generation
Ne mozes sa svemirskim brodom da sletis iz svemira na planete itd, dosta primera gde se vidi da bas pazi da ne da neka lazna obecanja, vec da napravi realna ocekivanja od igre.

E sad ili se popravio kao covek zato sto se opekao, ili je drugi razlog, mozda zato sto ih je kupio Microsoft i oni su vec dobili lovu, pa finansijski mozda ne zavise toliko od ove igre, pa zato ne mora da izmislja i prica bull crap, jer vec su dobili lovu, ne znam.
 
PC Gamer - Starfield is just ugly No Man's Sky


Bethesda has been so vague when it comes to Starfield that I had no expectations for its reveal at not-E3 this year, and yet it still somehow managed to be a massively disappointing showcase. At least we actually know what Starfield is now: it's ugly No Man's Sky.

With every single revelation, it just got closer and closer to Hello Games' big cosmic sandbox, but with an aesthetic that's impenetrably dull and gloomy. You can craft! You can build! You can explore! Yes, it is indeed a modern videogame. One of the first things our unknown space explorer does when they land on one of Starfield's Mass Effect-looking worlds is laser off some resources from a rock. Then it's time for an unconvincing shootout. After keeping it under wraps for so long, I'd expected at least one surprise—but nope.

Undoubtedly the highlight of the whole presentation was Todd Howard announcing that you can fly your spaceship as if it was this entirely unexpected feature. In a game called Starfield. Where you explore alien worlds. With a spaceship. Similarly, the revelation that there's 1,000 planets to explore elicited a chuckle. It's the new "you can climb that mountain". Then we got a taste of these worlds and the wonders they contain: a space port, an ice planet, a desert planet, a barren planet, another barren planet. The thrills never end.

I'm absolutely in the mood for another Bethesda RPG, but this generic-looking crafty space sim is doing nothing for me.

Wes Fenlon, Senior Editor: I'm
right there with you, Fraser. I wouldn't be so negative about the number of planets(opens in new tab) if Starfield didn't just look so dang bland.
 
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