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Tom Henderson je objavio i podatke iz interne Sony dokumentacije za PSSR AI upscale.
Na buducim konzolama [PS6] ovaj tech ce ciljati na 4K120 i 8K60, ali sto se PS5 Pro tice, cilj ce biti dostizanje 4K60. Dali su dva primera iz 1st party projekata:
Game1
Standard PlayStation 5 –
Performance Mode – 1080p at 60FPS
Fidelity Mode – 1800p at 30FPS
PlayStation 5 Pro –
1440p at 60FPS (PSSR used)
Game2
Target – Add Raytracing to gameplay
insider-gaming.com
1440p + dobar AI upscale ce biti super nacin da se odigraju buduce PS5 igre, videcemo koliko ce developeri da prihvate raytacing u svim modovima igranja. Tom Henderson je nedavno u svom "future of Assassins Creed" clanku rekao da ce AC Red imati engine koji ce biti osnova za sve buduce AC igre i RT GI ce biti prisutan.
Na buducim konzolama [PS6] ovaj tech ce ciljati na 4K120 i 8K60, ali sto se PS5 Pro tice, cilj ce biti dostizanje 4K60. Dali su dva primera iz 1st party projekata:
Game1
Standard PlayStation 5 –
Performance Mode – 1080p at 60FPS
Fidelity Mode – 1800p at 30FPS
PlayStation 5 Pro –
1440p at 60FPS (PSSR used)
Game2
Target – Add Raytracing to gameplay
PlayStation's Spectral Super Resolution (PSSR) is Aiming for 4K 120FPS & 8K 60FPS
PlayStation's new Spectral Super Resolution (PSSR), which will be added into the PlayStation 5 Pro is aiming for 4K 120 FPS and 8K 60FPS.
1440p + dobar AI upscale ce biti super nacin da se odigraju buduce PS5 igre, videcemo koliko ce developeri da prihvate raytacing u svim modovima igranja. Tom Henderson je nedavno u svom "future of Assassins Creed" clanku rekao da ce AC Red imati engine koji ce biti osnova za sve buduce AC igre i RT GI ce biti prisutan.

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