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Xseries PC S.T.A.L.K.E.R. 2 : Heart of Chernobyl

Astro C40 (xinput), DualSense i neki Nacon (kopija Xbox 360 kontolera). Svuda normalno rade osim u ovoj igri.
Pojave se Xbox layout ikonice, ali nema reagovanja na komande...
Vidim da dosta igrača na netu prijavljuje da im ne radi igra na non-Xbox kontrolerima. Izgleda da je (trenutno) samo Xbox gamepad podržan po default-u , a neki lik na Reddit-u kaže da je uspeo da natera i DualSense da radi sa igrom (Steam verzija) na ovaj način:
Download and install the free version of DuelSenseX, disable steam input for stalker 2, and disable ps5 controller support in steam settings. Have fun!
 
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Чувајте се ИЗБАЧАЈА сталкери
 

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Squatting Slavs
 

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Prodat prvi milion. (bez Gamepassa)

No wonder it feels a bit crowdy in the Zone.
A million copies were sold, and much more stalkers joined the artifact hunt with Game Pass.

This is just the start of our unforgettable adventure.
The Heart of Chornobyl emanates stronger with each of us

With gratitude as deep as the X-Labs network, we want to say: Thank You, stalkers!


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Malo sam se raspitivao u Gamesu za PC Steelbook izdanje, voleo bih jednog dana da pazarim, pa mi kazu da je Steam kod, sto mi i odgovara
Imam CE (tzv. Radiation Edition) prvog Stalkera. Zanimljivo deluje Stalker 2 Limited Edition, dok je CE preskup za ono što nudi - sve što i LE, plus Artbook i plastikaner figura Stalker-a (koja je baš cheaply made) za oko 10.500 din. razlike u ceni.

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GP37 goes brrr
 

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Hello, stalkers.

S.T.A.L.K.E.R. 2: Heart of Chornobyl is getting a new patch during the week to come — both on PC and Xbox.

The game has been out for several days now (it’s still surreal to say that), and we’ve been following your feedback in all possible forms carefully. To the more than one million stalkers in the Zone, thanks for playing — that means the world to us.

We are sure you have things to handle in the Zone, but so do we.

The following update will include:

Crash Fixes, including:

Issues and memory allocation failures, which previously caused the game to exit unexpectedly, particularly around rendering, skeletal meshes, and quest-related cutscenes.

Main Quest Progression Fixes, including:

Several bugs blocking the main quest progression, NPCs getting stuck in objects, incorrect quest markers, and issues with quest cutscenes.
Revision of the main quests (like Visions of Truth or A Minor Incident) to ensure smooth transitions, avoiding rare cases of players not being able to proceed further.

Gameplay & Balance Adjustments, including:

Fixing the price of the weapons with upgrades installed compared to their value without attachments.
NPCs behavior, including the way they act when lacking a shelter during the Emissions.

Cutscenes & Visual Fixes, including:

Rarely missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads and clothes clipping.
Quality and stability improvements of the visual effects.

Softlock Fixes, including:

Issue where players were unable to close the trade screen after putting ammo in a wrong slot while playing on a gamepad.
User Interface Improvements, including:
Quest notifications now showed correctly during dialogues.
Corrected texts and missing interaction prompts.


Noted to be addressed in future updates:

Analogue sticks dead zones bugfixes.
A-Life system bugfixes.


We want to reassure you once more that we will make every effort to constantly improve your S.T.A.L.K.E.R. 2: Heart of Chornobyl experience. We are truly grateful for your feedback and suggestions for improvement.

Your GSC Game World team.
 
Sta im dodje takozvani A-Life sistem? Puno se pise o tome a ne kontam u cemu je fora? Primecujem i smeta mi dosta sto respawnovanje protivnika je kriminalno, smesna je situacija bila borim se sa nekim neprijateljima koji su zapucali na mutanta i kad sam ih sredio, odmakao 20m do neke baze,popeo se na toranj i gledam dole oni se krljaju ispocetka :) Ovako nesto me podseca na Far Cry 2
I ubedljivo najgora i najiritantnija stvar je borba sa onim nevidljivim, bukvalno je sundjer za metke.
Sve ostalo mi se svidja i igrace se polako u narednim mesecima a do tad ce peglati stvari
 
Ptičar je mamara 😁


I ubedljivo najgora i najiritantnija stvar je borba sa onim nevidljivim, bukvalno je sundjer za metke.
That's the whole point, da ti bude teško, zeznuto, neprijatno. Ne može svaka borba da bude rewarding, da dobijaš loot, mora se nekada malo i patiti. U krajnjem slučaju ako imaš prostora, a ne zavisi ti okršaj od neke misije (ili dalje progresije u misiji) možeš i da pobegneš. Skoro sam imao okršaj u močvari da su me tri bloodsucker-a napala, ja sve vreme mislio dva (ali brza), fora sa njima je da im skontaš šablon napada, on dotrči do tebe napadne te pa pobegne i tako u krug. Pratiš mu siluetu dok se približava tebi i čim se otkrije (da više nije nevidljiv) kreneš da ga rokaš, kada kidne natrag opet ga čekaš na penal itd. Uštedećeš municiju u krajnjem slučaju.
 
@eufrat da, nisam izvalio sablon sa njim, nego uglavnom u mrklom mraku sam imao okrsaje sa njim pa nit vidim siluetu njegovu, okrecem onaj mis ko lud i onda kad ga primetim bude vec kasno, izudara me par puta, ili sam pucao u siluetu kad ne treba.
Moracu pogledati neki tip za budzenje oruzja, imam osecaj da sam 4000 kredita bacio za neki bezvezan upgrejd smg-a :)
Sramota me reci da prvi Stalker nisam igrao XD
 
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