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Sve sto smo videli da je ROG Xbox Ally X zapoceo, to ce Helix da dovrsi. Full screen Windows PC gaming, ali ovaj put i uz prisustvo Xbox BC-a.
edit - evo ih puni quote-ovi:
Exclusives are absolutely not happening.
Thats an excellent point, but its also just where the fundamentals of Microsoft as a business are, the Xbox business I mean. The only thing that is keeping them afloat is Software & Services revenue. Exclusives would literally slash revenue in the short term, and good luck trying to convince consumers you won't just release the software on other platforms eventually - Xbox started releasing software elsewhere because consumers were choosing other places to play despite the exclusive software. All exclusives would do is cut off revenue short-term, and then Xbox will wind up going right back to releasing else where.I suppose the announcement of Project Helix confirmed this. I mean there's no way Xbox platform team can make a business case to keep the games exclusive whilst going forward with releasing boutique hardware.
As many others have said, there simply is no way to put the genie back in the bottle.
The problem is, we are thinking about this as if its a next console and console generation - its not.Surely they can afford to make some timed exclusives atleast when they launch the next console
This is basically a PC that uses the Windows Full Screen Experience (FSE) that we just saw in the Rog Ally X to emulate a console experience. The 'native' Xbox SKU, that had an updated build target that developers were building games for, thats going away, or rather - theres no Xbox Helix build target, its just a UWP build. You're just shipping a game for the Windows Store. You still have access to your Xbox library thanks to BC emulation, but as far as having a 'native' Xbox console SKU you built your game towards, thats done.
Its a set-top box version of the Rog Ally X, only its been engineered by MS, will be pretty expensive, and is being made for a very niche audience. Anyone thinking this is meant for a mass market target audience just has not been paying attention. And this has nothing to do with new leadership - she is literally walking into a direction that was set up for her long before she ever entered consideration. She's seeing it through because they've already committed funds to it.
They're just gonna use this thing not exploding in sales as the final nail in the coffin to roll up the HW portion of the business. They know what the forecast for it is, they are under no illusion that this is gonna be some Xbox 360 moment. That doesn't mean it can't be cool and satisfy their die-hards.
The goal of this is exactly what folks have outlined in the last year - merging the Xbox platform into one SKU (UWP), and basing it on Windows, transforming the main 'metric' for the Xbox platform from how many consoles sold ( or GP subs), to instead how many users are playing those UWP builds, or just Xbox published games in general.
As it was outlined before, this piece of HW from Xbox is just their version - its running Windows 11 and will use the FSE as the baseline for the console experience (a hopefully much improved version of it). In the future, similar to how Asus has done, the goal is to have other HW manufacturers making their versions of this box, and just using the Windows 11 FSE as the choice for powering that device's OS, instead of using something like SteamOS for it. We will have OEMs, running this Xbox/Windows 11 FSE solution in the future - MS is just creating a baseline for it.
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Al barem neka ubace podrsku za x360/xbox igre nativno na win 11 da se ne cimamo sa emulatorima lol