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PS4 XONE PC Elden Ring

Plot synopsis:

"Marika's offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will.

And now the guidance of grace will be brought to the Tarnished who were spurned by the grace of gold and exiled from the Lands Between. Ye dead who yet live, your grace long lost, follow the path to the Lands Between beyond the foggy sea to stand before the Elden Ring.

And become the Elden Lord.”


Klasika 😁
Ukratko ode sve u materinu još hiljadu godina unazad, to što je ostalo živo bolje da nije, ti si prokletnik hoće da te prekolje sve što hoda. IMA I KONJA.
 
I na kraju, ako izabereš da postaneš Elden Lord, svet ima šansu da postane bolji, ali si ti sada proklet zauvek i ne moš više igde da mrdneš ili nešto slično 😁
 
nije mi super awesome open world ideja...nekako mi to eliminise predanost detaljima koje su odlika souls igara

ne brinem puno posto svakako ne ocekujem ubisoft dosadu, vec nesto recimo kao SOTC & Remnant combo
ogromna mapa, tematski podeljena sa kljucnim mestima vezanim za pricu gde verovatno prelazimo u klasican souls dizajn nivoa/zone, gazillion tajnih lokacija
pvp mostove pvp mocvare pvp zamkove, tematski rng dungeoni razbacani po mapi (looter vibe?)
open world je zahvalan za ove 2 online komponente pvp/pve, a online = dzakovi para

radice dobro na svemu sto postoji i nije ekskluzivni naslov.....znaci svima mogu da uzmu pare kada ljudi polude od hajpa
souls igre jesu mezimac gaming sveta, svi ih vole i respektuju, a isto se ocekuje i od "novinara" i ostalih ljudi koji ih ne igraju
marketing savrsen, tiha voda breg roni, GRRM je maltene clickbait
svi ce voleti da obozavaju ovu igru, i oni sto je vole i oni sto moraju zbog trenda
a samo zamislite kada se par popularnih youtube/twitch likova skupi u jednom partiju i opale stream....plus lavina ostalih streamera

mislim da je ekipa jako svesna svega ovoga i da je Elden Ring jako dobro osmisljen projekat koji ce dobro unovciti to sve:)

kada se odvojim od sve te prljavstine....deluje mi da ce biti do jaja igra!

SL FROM sekta assemble! bas bih voleo online zajedno sa vama da igramo ovu lepoticu....samo se dogovorimo de cemo...prolly sony;) posto xplatform i sony lol
 
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Intervju sa Miyazakijem


Uglavnom razumljivo uz pomoć google translate-a.

Edit: evo i IGN-a, da se ne mučite kao ja :LOL:

 
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The Lands Between is made up of six major areas, each of which is the domain of a major demigod character. Miyazaki says that it will be apparent there is an “order” to how players can tackle these six areas, but you don’t have to follow it.

“We wanted to give a free level of progression and exploration through the Lands Between, so there’s a lot of different ways. You won’t be able to access everything from the start, but there are a lot of different ways you can approach each area. And there’s a lot of freedom as to which order you tackle different areas as well.”

Miyazaki broke it down further, explaining that each of the six areas will “house its own mainline dungeon map,” which seamlessly connects to the Lands Between. There’s even a “hub” – not unlike Dark Souls' Firelink Shrine – which players can branch out from that can be accessed a little later in the game.


Ovo dosta podseća na Zelda strukturu.




Izvučeno iz Famitsu članka:
  • -Multiple endings
  • -You can choose to skip bosses (not all)
  • -Multiplayer is possible in the open-world however mounts are disabled during online play
  • -There are many NPCs but the game will not feature cities or villages
  • -Mount riding is only available in the open world
  • -Crafting confirmed. It's not unclear if this is the case but the interview does seem to imply that all healing items must be crafted.
  • -There will be some enemies that only appear during the night.
  • -There seems to be some sort of guild/matchmaking system where you can place an 'ad' for a coop partner?
 
Izlazi tek sledeće godine a već mi deluje kao moja GOTG igra. :)
 
Zapravo kao Mario 64. Po tom modelu su i Okarinu razvijali, hab sa hramovima pa su se ipak drznuli down the road da idu na worldmap.

Mali oftopik neka ne zameri niko.
 
Bila bi bomba kada bi sutra uvece dobili neki extended gameplay trailer ili gameplay direktno iz igre, na Bandai Namco konferenciji.
 
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