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PS5 Xseries PC Dragon Age: The Veilguard

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About
From the storytellers at BioWare comes Dragon Age: The Veilguard, an all new single-player fantasy RPG experience. This bold, heroic adventure is built to deliver on what the series is best known for: rich storytelling, fantasy worldbuilding, companions & fellowship, and a world where you matter. In Dragon Age: The Veilguard, you’ll embark on a quest to face powerful Elven gods and stop the destruction they’re unleashing on the world. You are known as Rook, battling on the front lines alongside a compelling cast of companions with individual storylines and motivations. In true Dragon Age fashion, companions are central to the experience and as Rook, you must rise up, rally your crew and forge relationships to become the unexpected leader others believe in.
Story
Solas, the Dread Wolf and Elven Trickster god of legend, wants to tear down the Veil that separates Thedas from the world of demons, restoring his people’s immortality and glory—even at the cost of countless lives. But his ritual goes awry, and his worst fears are realized, as two of his most ancient and powerful adversaries are released. They seek only to finish what they started millennia ago – the complete and utter domination of our world. Rook’s journey to stop these two powerful deities will span across all of Thedas to bustling cities, lush tropics, boreal forests, fettered swamps and the deepest depths, but be wary of the evil forces along the way like the Dark Spawn, Venatori Cultists and Demons of the Fade.
Key Features
  • FellowshipDragon Age: The Veilguard‘s brand new companions come alive with some of the most compelling individual storylines in Dragon Age history. Expansive and dynamic stories navigate love, loss and complex choices that will affect your relationships and the fate of each member of the Veilguard. New companions like the Veil Jumper Bellara, the necromancer Emmrich, and the private detective Neve, come from iconic factions in Dragon Age lore, possessing individual skill trees and specialized gear for advanced team progression. You’ll see familiar faces, too, such as the archer Lace Harding who returns to the series as a full time companion.
  • Choice and ConsequencesDragon Age: The Veilguard builds on the series’ deep role-playing roots, providing extraordinary storytelling and worldbuilding, deep personalities for each companion, meaningful choices and impactful cinematic moments. The bonds you create and the relationships you forge will be affected by your choices made throughout your journey.
  • A Crafted Experience – As a character-driven RPG, Dragon Age: The Veilguard delivers a crafted experience that pays homage to BioWare’s history of storytelling. The Lighthouse provides a central place where you can rest, learn more about the world through conversations, while the Crossroads allows you to traverse to separate explorable regions of the world with your companions. You’ll experience more of Thedas than ever before as your story unfolds across meticulously crafted biomes and beautiful regions including Rivain, Weisshaupt, Arlathan, Minrathous, the Deep Roads and more, each inviting you to delve deeper into the narrative and uncover the mysteries of the land.
  • Fluid, Customizable Combat – Immersive combat blends fluid moment-to-moment controls with tactical decision-making. Players can fully customize their experience to fit their playstyle with diverse skill trees among three different classes—Warrior, Mage, and Rogue—each with unique abilities and specializations. Choose two companions to join you on your quests and unleash powerful team combos that can change the tide of any battle. Make strategic choices and direct your allies to fight, heal or stay out of the fray with the newly-added ability wheel.
  • Be the Leader You Want to BeDragon Age: The Veilguard features a robust character creation system that allows you to be the leader you want to be with a vast range of customization. BioWare has created the most comprehensive character creator in Dragon Age yet to make this story truly your own
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Ovo Dragon Age postaje Hero/Looter/Survival Shooter?
 
Sto su preimenovali :/ Proslo ime mi se vise svidjalo. Aj ceka se gameplay.
 
Igra se samo jos vise namesta za vec zahuktalu hejt kampanju, koliko vidim pristup će im biti uobicajeni "izdaj šta god da smo napravili I daj nesto para da vratimo".
 
Izvodjenje deluje baš nalik na Inquisition što uopšte nije loše. Dijalog mi doduše više zvuči kao OuterWorlds sprdačina nego kao nešto ozbiljno.
 
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Just for LOLZ

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Dragon Age: The Veilguard | Preview Thread​


Multiple Dragon Age: The Veilguard Previews have been published after the gameplay reveal of today

Blogposts​

Eurogamer: https://www.eurogamer.net/whisper-i...the-unthinkable-it-looks-like-bioware-is-back
Xbox: https://news.xbox.com/en-us/2024/06/11/dragon-age-the-veilguard-preview/
Gamerant: https://gamerant.com/dragon-age-veilguard-preview/
Wccftech: https://wccftech.com/dragon-age-the...remendous-amount-of-handcrafted-side-content/
IGN: https://www.ign.com/articles/dragon-age-the-veilguard-the-first-preview
CGMagazine: https://www.cgmagonline.com/articles/previews/dragon-age-the-veilguard-sgf/
Polygon: https://www.polygon.com/24175705/dragon-age-the-veilguard-preview-impressions-summer-game-fest
Rock Paper Shotgun: https://www.rockpapershotgun.com/th...eel-as-much-like-mass-effect-2-as-inquisition
The Verge: https://www.theverge.com/24176005/dragon-age-the-veilguard-gameplay-trailer-summer-game-fest-2024
PCGamer: https://www.pcgamer.com/games/drago...eilguard-after-seeing-24-seconds-of-gameplay/
Techradar: https://www.techradar.com/gaming/dragon-age-the-veilguard-preview-sgf
VGC: https://www.videogameschronicle.com...-veilguard-could-be-bioware-back-at-its-best/
Kotaku: https://kotaku.com/dragon-age-veilguard-gameplay-trailer-dreadwolf-rook-1851532144
Digital Trends: https://www.digitaltrends.com/gaming/dragon-age-the-veilguard-preview/

Relevant Information:

  • Runs at 60FPS on Consoles
  • Game is no longer open world, it's mission based and more linear.
  • Classes: Warrior, Rogue, and Mage
  • Rogue specializations: Duelist (movement-focused class with a focus on dodges and parries), Saboteur (trap-focused), and Veil Ranger (ranged-focus)
  • Returning character and companion Harding is associated with The Inquisition. With her notable exclusion, this means that the PC must share a background with one of the new Dragon Age: Veilguard companions. Davrin = Grey Warden, Bellara = Veil Jumper, Lucanis = Antivan Crow, Neve = Shadow Dragons, Taash = Lords of Fortune, Emmrich = Mourn Watch.
  • The Human Rogue can be a Shadow Dragon and shared some special dialogue with Neve as a result.
  • The warrior, for instance, can be specialised into a Reaper, equipped with lifesteal and other freaky powers, a Slayer who can wield the biggest blades, or a tanky Champion. You'll also choose an origin story and a factional association such as the nosy Antivan Crows or the Blight-busting Grey Wardens. Choice of faction may give you specific dialogue options, and also confers statistical boons - the Shadow Dragons deal extra damage to Venatori blood cultists, for example. It's very much of a piece with the character backstory ramifications of Origins and Inquisition.
  • Alternate branching paths, mysteries, secrets, optional content you're going to find and solve.
  • Companions can die depending on your choices
  • The opening cinematic features Varric sharing Solas' story, specifically focused on his past as the Dread Wolf, before turning to the present.
  • Overall feeling of the game is apocalyptic
  • Players have access to three shortcuts for abilities, which is a noticeable change from the 8 that could be mapped in Dragon Age: Inquisition, but it makes sense because the combat is more active
  • Every class has a special resource bar, which fills and operates differently per class. For the Rogue, it's called Momentum. Momentum fills faster than other bars but takes bigger drains when hit. It's also worth noting that only two party members can be used at a time, but Varric was also on this leg of the journey with Rook. Therefore, it stands to reason that other temporary companions are not off the table.

  • Dragon Age: Veilguard | The Ultimate Preview Summary

    ▪️Coming to PS5, Xbox Series X and PC in Fall 2024
    ▪️Consoles: Quality and Performance modes (60FPS)
    ▪️Photo mode is confirmed
    ▪️Fully offline single player, no EA account linking, no micro-transactions'
    ▪️Play as a human, elf, dwarf, or Qunari
    ▪️Choose your backstory, 6 factions to choose from when you create your character, all with "deep roots in Thedas": Antivan Crows, Grey Wardens, Shadow Dragons, Veil Jumpers, Lords of Fortune, The Mourne Watch
    ▪️Each faction offers 3 distinct buffs each, like being able to hold an extra potion or do extra damage against certain enemies, and the odd reference in dialogue
    ▪️You can customize your Inquisitor from Dragon Age: Inquisition in the character creator and "make a few key decisions that will impact how The Veilguard begins"
    ▪️There are some "killer cameos" from past games that show up
    ▪️Warrior Class: Use a sword and shield or two handed weapon to send enemies flying
    ▪️Rogue Class: Utilizes quick movement and reflexes. You can wield a bow or dual swords with "powerful, precise strikes for lethal damage"
    ▪️Mage Class: Use magic to incinerate, freeze, electrocute and crush. Some cast from afar, while others prefer close quarters combat
    ▪️Each class also has 3 sub-specializations, such as duelist, saboteur, or veil ranger for the Rogue
    ▪️Classes also have unique 'resource system's, for example, the Rogue has "momentum", which builds up as you land consecutive hits, and each will always have a ranged option
    ▪️One Rogue momentum attack is a "hip fire" option we saw for the Rogue's bow, letting you pop off arrows from the waist
    ▪️Another momentum attack for the Warrior lets you lob your shield at enemies
    ▪️Quests are more handcrafted and mission based, curated with alternate paths, secrets to discover and optional content
    ▪️There are also open ended explorable areas
    ▪️Party size of 3 during combat, ala Mass Effect
    ▪️Combat is focused on real-time action, dodge, parry, counter, "sophisticated animation canceling and branching", using risk-reward charge attacks designed to break enemy armor layers
    ▪️Enemies have elemental weaknesses and resistances, and you can chain together elemental combos for extra damage
    ▪️One example is a squadmate using a gravity well attack to suck enemies in, another slowing them down, and the player then unleashing a big AOE attack
    ▪️You don't take direct control of companions like past Dragon Age games, but you can still pause and issues ability commands for you and your allies
    ▪️There is a hub area for the player like Skyhold and the Normandy, called The Lighthouse
    ▪️Companions can eventually start romancing other characters if you opt not to romance them
    Each companion also has unique missions tied to them that play into the larger story
    ▪️Nudity confirmed - romance scenes can get "a little spicy"
    ▪️"Incredibly deep" character creator: 5 categories including: Lineage, Appearance, Class, Faction, Playstyle
    ▪️Players can also choose different body sizes and shapes
    ▪️Dozens of hairstyles to choose from, with "individual strands of hair rendered separately and reacting quite remarkably to in-game physics", pulled from EA Sports
    ▪️Character creator lets you adjust the lighting so you can be sure your character looks good
    ▪️The team wanted to balance the look of the game with both light and darkness. "When everything is dark, nothing really feels dark. For this one, we really wanted to build that contrast again."
    ▪️Skill tree is "vast", you can also set up specific companions with certain kits, from tackling specific enemy types to being more of a supporting healer or flexible all-rounders
    ▪️There are tarot cards you go through during the character creation process that will let you choose decisions from past games to implement into Veilguard
    ▪️The team teases you may lose some characters during the story

  • here's some about romances!

    All companions are pansexual and romanceable
  • There are no race locked romances
    M Rated game
    Romance scenes can get SPICY
    Non romanced companions will romance each other
    Emmerich is intimate and sensual

  • character creator details:

    Different lighting options in CC to help with skin tones
    Non binary pronouns/non gendered CC
    Body sizes can be changed
    Dozens of hair options with bouncy curls and physics
    Can play as Human, Elf, Qunari and Dwarf

Videos:​


 
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  • Game is no longer open world, it's mission based and more linear.
YIAH BOI! To mi se dopada. No, doshao sam do kraja liste i umro od smeha:

All companions are pansexual and romanceable
There are no race locked romances
M Rated game
Romance scenes can get SPICY
Non romanced companions will romance each other
Emmerich is intimate and sensual

Aahahahahhahahah. Da li tje ovo biti prva igra gde romance scene netje izgledati jadno? Ne verujem. Ceo svet je pansexual, ili si ti nekakav magnet za panseksualce pa ti samo oni upadaju u druzhinu?
Sve u svemu, izbacio bih romanse iz svih igara, ostavio jedino u Fahrenheit da ostane kao opomena.
 
New Dragon Age Veilguard Game Informer gameplay details:

No death option
Storyteller difficulty options
Adventurer difficulty for balance between story/combat
Nightmare difficulty that is permanent
Unbound difficulty, customizable gameplay
Aim assistance and auto-aim options
Adjust parrying to make easy or hard with 3rd harder option
Change how much damage enemies to do you
Change how much damage you do to enemies by adjusting health
 
Dragon Age Veilguard Romance Game Informer details:

▫️ Most romantic BioWare game
▫️ Everyone is pansexual
▫️ Each companion has a relationship level related to Rook
▫️ Ranking up companion's relationship level unlocks a skill point for the companion
▫️ Companion skill trees not as extensive as Rooks
▫️ Companions have 5 abilities (3 active at a time)
▫️ Rhodes hints that companions issues, problems and person quests will play into Relationship level
▫️ Bellara's story arc runs parallel to the story path you're on
▫️ Each romance has it's "own flavor"
▫️ Some romances are SPICY (game is rated M)
▫️ Emmrich is sensual and intimate
▫️ Some are straight to the point, others are more awkward and have never been in a relationship before.
▫️ Companions can romance each other
▫️ Laash - Taash x Harding
▫️ "Relationship are key, not only romance but friendships. We wanted to learn into not just the realtionships the characters have with you but the relationships they have with each other. It's found family, and at the end of the day, they need to trust they all have each other's back." - Busche
 
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