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Izveštaji prodaje u igračkoj industriji (prodaja igara i konzola, finansijski izveštaji, berza, akvizicije, etc.)

Pogledaj slajd makar, imas jasan promet para i profit za sve godine od 1994. pa do 2024., sa sve naslovom "Most profitable generation to-date".

Evo embedovacu ga da ti bude lakse:
nLjLMPj.png
 
godisnji slajd? za jednu godinu...
napisao si da je to lifetime, pa bi cudno da je ps5 zaradio vise od ps1-4, za sve vreme postojanja...

Danas imaš mnogo više načina da zaradiš pare. Uzimaju 30% od svega. Od svake kupovine u igrama na primer.
 
Arc Raiders investor report info:
- 14M sold
- 960k concurrents in January
- 6M weekly active users


Sa druge strane, Wildlight otpustio vecinu zaposlenih koji su radili na Highguard-u. Videcemo koliko ce serveri ostati aktivni...
 
EA uleteo i pootpuštao hrpu ljudi iz svih studija koji su napravili Battlefield 6 - igru koja je napokon skinuta COD sa trona vojnih pucačina....

 

Bloomberg: Nintendo Cuts Production of Switch 2 Output by Over 30% on Weak US Sales​


Nintendo Co. is cutting back the production of Switch 2 after demand for the $450 gaming console trailed the company's expectations during the year-end holiday season, particularly in the US.

The company plans to make 4 million units of its flagship device this quarter, a third less than the 6 million it had originally planned to produce, people familiar with the matter said. The reduced output rate is set to continue in April, the people said, asking not to be named as the figures aren't public
The successful launch of Pokémon Pokopia hasn't prompted the management to again accelerate production of the Switch 2. Instead, it's waiting to see if the hit game and other new titles have enough staying power to merit an output increase, the people said.
The output cut shouldn't affect Nintendo's ability to meet the average analyst estimate of about 20 million Switch 2 units sold in the fiscal year through this month, the people said.
The Switch 2 also faces cost pressures, including rising memory chip prices that has hit electronics manufacturers across the planet. While the higher semiconductor cost has led Nintendo to consider raising the device's price — as reported by Bloomberg last month — it hasn't played a role in the decision to curb output. The production cuts are driven by slower demand from consumers, the people said.
 
Iako su zadnju igru izbacili pre pola decenije, Housemarque je sve ove godine bio profitabilan.



Nisu rasli puno, stali su kada su dostigli 100njak zaposlenih.
 
Hakeri objavili Rockstar biz data za koje studio nije hteo da plati ransom, nenormalne brojke:


RDO vs GTO

MetricRDOGTAO
Data periodJun 2024 – Apr 2026Sep 2025 – Apr 2026
Avg weekly revenue$507,193$9,592,109
Avg daily revenueN/A$1,319,322
Min weekly revenue$316,112$4,799,298
Max weekly revenue$868,069$27,889,761
Annualized estimate~$26.4M/year~$498.8M/year

GTAO Revenue by Stream

StreamAvg/weekAvg/dayShare
Shark Cards$7,328,653$974,589~74%
GTA+ Membership$2,262,725$344,501~26%
Total$9,592,109$1,319,322100%


RDO & GTAO Player Activity

MetricRDO (weekly avg)GTAO (weekly avg)GTAO (daily avg)
Active users969,8489,937,7474,003,514
New users123,748464,31664,868
Paying users~15,289393,40265,187
Min active users704,7296,923,3892,920,159
Max active users1,295,69015,437,8565,614,172


GTAO Platform Breakdown (avg/week)

PlatformWeekly Active UsersWeekly Bookings
PS53,474,021$4,486,346
PS41,889,729$973,308
Xbox Series X1,129,023$1,867,947
Xbox One1,026,695$918,373
PC894,621$264,273

GTAO Top Countries by Total Bookings


RankCountryTotal Bookings
1United States$153,075,600
2United Kingdom$25,174,080
3Germany$15,733,390
4Australia$8,950,261
5France$8,738,318
6Canada$8,560,592
7Netherlands$4,522,773
8Switzerland$3,717,664
9Italy$3,478,350
10Spain$2,762,780


Total Shark Card earnings:

Earnings range: 2014-11-12 - 2024-04-02 TOTAL: $5,083,191,048.05

5 BILLION from shark cards
 
GTA Online: Yearly Revenue
2014: $21,501,118
2015: $184,766,514
2016: $313,821,489
2017: $504,148,348
2018: $414,300,757
2019: $470,804,610
2020 (Peak due to COVID-19): $743,992,975
2021: $653,934,228
2022: $450,740,544
2023: $411,052,946
2024: $403,978,895
2025: $400,456,128
2026 (Present): $109,692,497

Total: $5,083,191,048 ($5B)
Monthly Revenue: 20M-35M

Red Dead Online: Yearly Revenue
2024 (Partial data - June 4 – Dec 31) : $17,121,648.48
2025: $24,871,160.14
2026: $6,190,538.00

Total: $48,183,346.62 (based on this limited data)
Monthly Revenue: $2.07M

Source: @VideoTech on Twitter


Leak je pokazao deonicarima koliko je Take Two uspesan, skocile im deonice u zadnja 2 dana
 
Znaci taj leak im jos ispao kao dobra reklama 😄

... ali kakve sve krsheve ljudi igraju online masivno 😅
 
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