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Back when we were working on Marvel's Spider-Man, there would be times where all of us—Insomniac, Sony Interactive
Entertainment, and Marvel—would brainstorm together about the future beyond the web-slinger. And even in those early
discussions, Wolverine continually came up as the character we'd be really stoked to work on together. Fast-forward
a couple years and we're suddenly standing in front of Sony Interactive Entertainment and Marvel formally pitching
a PlayStation 5 game starring the adamantium-clawed Mutant! (Since you just saw the announce teaser, we can confirm
that the pitch seemed to go pretty well.)
Marvel's Wolverine is a standalone game being directed by Brian Horton (creative director) and Cameron Christian (game
director), who recently led the creative efforts on Marvel's Spider-Man: Miles Morales, a game we're extremely proud of
at Insomniac. In the vein of our Spider-Man games, our goal here is to not only respect the DNA of what makes the character
so popular, but also look for opportunities to make it feel fresh and truly reflect the Insomniac spirit. Even though
Marvel's Wolverine is very early in development, from what I've seen of its emotional narrative and cutting-edge gameplay
(see what I did there?), the team is already creating something truly special.