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Xseries Xbox Series News, Hardware Info...

Fil je onomad hvalio kako je Xbox One namenski pravljen samo za one koji imaju internet, a posle blowback-a je promenio svoju pricu ko zna koliko puta. Ovaj zadnji PR blast ["sav nas uspeh je stvoren od ljudi koje otpustamo"] mu je bas krvnicki.

Ovo je koja, treca ili cetvta runda otkaza u Xbox-u posle kupovine Activision-a? A sa igrama se i dalje muce, u USA i dalje forsiraju dvogodisnje ugovore posle kojih ide automatski otkaz, verujem da im je ove godine najveci gamepass uspeh bila multiplat igra [E33].
 
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Skoknuo sam do GAF-a da vidim da li se onaj pouzdani leaker SneakerSO vratio, on je par meseci pre Xbox "bussiness update-a" i Philovih "samo 4 igre" bio na GAF-u detaljisao da je Xbox krenuo da portuje svoje igre na PS5 i Switch.

Situacija koju sada opisuje unutar Xbox-a je bas mracna:

The contingency plan for projects that are making it out the other end of this is to supplement the loss of manpower & experience by training management of all levels on proper applications of CoPilot/ChatGPT. Videos on how to prompt LLMs for assets and new potential workflows are being produced as we speak.

In layman's terms: the expectation is the surviving projects will come out on time tables, now at lower budget levels, and at quality levels that were established before the cuts.

Also - this is not the last round of layoffs for XGS by a long shot.

Are you insinuating that the Xbox division isn't profitable? A business nearly 25 years old within Microsoft and still operating is not profitable? 🤣
drganon said:
Considering today's events, yeah.

I have been told in clear terms that, outside of a few quarters in the 2nd half of the 360's lifecycle, the only time Xbox has operated at something resembling profitability was after ABK's earnings were integrated into their reporting.

It is not hyperbole to suggest that Xbox as a division likely would've become simply 'Microsoft Gaming' as a brand and had all of their HW positions folded over, with a handful of software studios (think Mojang tier) remaining on the studio front, had the ABK merger not gone through.

Based on the convos i've had, I think the future of Xbox overall is likely a combination of a handful of teams at the tier of Blizzard, CoD, and Minecraft, with a slow-bleed of every other team and studio slowly dying off as layoffs and budget cuts reduce everything as time marches forward.

Been saying for ages Xbox is dead and I honestly have no idea why they're caring on with the charade. Only a matter of time before Rare is shut down surely, congrats Microsoft.

The reason why so much effort is being poured into maintaining the charade is because theres a 10-20m userbase of very diehard users who all have an absurdly high likely hood of maintaining their higher tiers of GP subscriptions through this.

They wanna maintain that revenue stream as long as possible while they, over-time, restructure Xbox into a far leaner endeavor that focuses on a handful of mega-projects.

These cuts are gonna go on for a much longer while, and the sad part is - if the gaming community finally said 'enough is enough' and just all chose to divest, and tbh its hard to argue we're not already there given how returns have been (outside of ABK) the last couple of years - Microsoft would just expedite the process and close off even more teams now. To them, whether someone like 343, now Halo Studios, makes Halo versus just outsourcing it out is just semantics to them, plus Halo hasn't been 'Halo' since Bungie bought their way out.

MS is never gonna have the come to Jesus moment that media mouth pieces keep claiming just around the corner for team Xbox.

We basically have gotten Xbox layoffs every 3-6 months going as far back as 2023 now. I know folks love memory holing it, but how anyone on the sidelines or in the form of punditry can say with a straight face that MS knows what it is doing while they've done nothing but close teams, cancel projects, and layoff personnel for over 2 years now is just mindboggling to me.

Meanwhile, you're gonna get the same defenders say that whatever OEM initiative MS has planned is gonna be executed well and will finally 'turn things around' for Xbox. Folks need to just accept - this slow death is all by design. The fact folks have been saying for over a year that Xbox was nowhere near done with layoffs and get proven right, just as you can literally say it with confidence right now that we're gonna be here talking about layoffs and closures and cancellations again in 3-6 months, and again 3-6 months after that, should tell you that all of this is going according to plan, just not the plan they've shared with the public is all.

Sorry if this was posted 14 times already in here just can't keep up
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When it begins to come out just how fucking incredible the title he was working on was that got axed today.

That game had some of the best reactions from folks who played it as playtest for an MP-focused title that i'd heard from in years. It takes an absolute truck load to have folks heap praise on an MP playtest in modern times. This game would've been spectacular.

Edit:

Typically, in situations where publicly-known games get cancelled, theres this sense in the fanbase of 'the thing we didn't get might've been so incredible', and finger-pointing amongst execs who just didn't get it. FOMO and all that. Well, this is one of the cancelled games that, by literally every account, sounded like it would've been a slam dunk in literally every sense. Felt like I should make an edit to clarify a little further.

So basically they bought Activision Blizzard to become a worse version of them?

So much for those who hoped this would lead to the revival of dormant IP and that gamepass would mean Xbox would focus in on smaller/experimental games.

All those acquisitions only to result in this, may as well have left things as they were.
Theres a lot that can and should be said about what went down with Xbox after ABK was allowed to go through. Many were too focused on Kotick and the board wanting to sell and how profitable it all was, and not what ABK themselves felt about where the direction had led them. Many folks conflated the sale going through due to the civil & potential criminal cases, and while it was a contributing factor, the larger issue was that ABK as a publisher, was on the other side of their crested wave and the board knew it.

It wasn't just that Blizzard was facing some major headwinds or that CoD's revenue stream, while profitable, had reached an unsustainable level of overhead and tech debt that eventually would need to be addressed. The real issue was that ABK as a publisher had long-since moved past the point of even bothering to diversify their portfolio, instead focusing on an ever-increasing small number of projects/IP that were having solid returns. With the ABK deal going through, many leaders in ABK found very welcome homes at MS, especially since their leadership was viewed as being so much more successful than MS'. So it absolutely doesn't surprise me that all we've gotten since the deal closed was a MS who is increasingly treating their portfolio like ABK treated theirs.

Longtime listener, first time caller. How does Halo Studios fit into what's happened today? I assume their next project (rumored H1 remake?) is do or die for them at this point after the long list of failure? I'll hang up and listen.
For any dev in a western studio who is under MS, any project is do or die for them. Any. If you think you're working on a sacred cow, you're wrong.

As for Halo Studios, i'm honestly not entirely convinced that game ever ships. Thats not me speaking on the quality of the project, mind you, just more speaking to the publishing reality MS is faced with; they own Call of Duty, the FPS IP that basically took over Halo's entire presence in the FPS market genre as the years ticked by. As far as market impact, Halo has not had a large market hit in a long time, and the studio has faced nothing but turmoil since 4 shipped. I feel like you can pick basically any year since 2018 and say that was the worst year for Halo as an IP and you'd be on the money for the most part. Despite folks always thinking budgets somehow don't exist for Xbox, they always have, and when you have Call of Duty, which is more a production pipeline than it is a game, a pipeline which requires ever-increasing investment in order to be maintained, while Halo hasn't come close to sniffing that level of RoI, you eventually are gonna have to make a decision on which one has a future and which one doesn't.

Even if this new Halo project ships - it would need to recapture a market in a way that I just haven't seen occur since maybe Doom 2016, with the added bonus that Halo's success is really not measured by the quality of its SP campaigns, and more about its presence as an online MP shooter, so it can't even stand out in the way that Doom 2016 did (focusing on a solid campaign), cause even if its the best Halo campaign thats ever been produced, if the online MP doesn't catch on, then thats basically a wrap.

MS throughout the years but particularly since Bungie walked, has always been open to the idea of just licensing out Halo as an IP for others to develop should they have a strong enough pitch for it. We almost got a major Halo release that wasn't helmed by then-343i not even a couple of years ago. Mind you, Halo Studios got impacted today despite both wanting to ship a title next year, a title that is being made on an engine they've never shipped on (Unreal), and now with the added bonus of having to ship on more platforms than you ever have before. From the outside looking in, Halo Studios is being setup to fail. You wouldn't ever cut resources at a marquee team that is, on paper, within 16 months of shipping. Thats just a recipe for disaster.
 
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Spadosmo na samo dve konzole, PlayStation i Nintendo...
Izmedju njih dve i nema neke konkurencije, jer je jedna skuplja, druga jeftinija, gadjaju drugu publiku, nude drugacija iskustva...

Steta sto je Xbox propao, da odrzi stvari konkurentnim, te bi dobili nize cene i bolji kvalitet.

Nije mi zao doduse sto su propali... imali su odlican start i neverovatno kako su u roku od nekoliko godina, uspeli progresivno totalno da se raspadnu... to znaci da su jednostavno nesposobni, kad godinama nisu uspeli da naprave nesto dobro i ponude ono sto ljudi traze.
 
Dugo su se i drzali iskren da budem ocekivao sam da ce da propadnu na polju konzola...
Zao mi je smo zbog njihovih kontrolera jer su odlicni :)
A iskreno mozd je xbox one slabasan hardwer ali sam se ja naigrao na njemu do pore par godina dok nisam uzeo seriju x :)
Nararvno 360 je nesto najbolje *ali i najgore rood) sto su napravila sto se tice hardvera :)
 
Pucali su sebi direkt u glavu sa onim ultra jadnim Xbox One... tu je sve pocelo, bullshitovanje sa kojekakvim multimedijalnim uredjajem umesto da bude konzola, hardver ultra slab i igre nikakve. Xbox i X360 su prejake konzole bile i steta zaista
Ma tu od ~2011-2012. od kako su izbacili Gears of War 3, kao da su odustali od Xbox 360 konzole. Cini mi se da je tu negde izasao i kinect, moguce da je to razlog. Od tad su imali samo Forzu i par isprdaka od 343 industries i nisu se oporavili. Rare od kako je kod njih je izbacio samo Sea of Thieves i more promasaja i otkazanih naslova, usrali su studio forsiranjem na kintect naslove.
 
Dugo su se i drzali iskren da budem ocekivao sam da ce da propadnu na polju konzola...
Zao mi je smo zbog njihovih kontrolera jer su odlicni :)
A iskreno mozd je xbox one slabasan hardwer ali sam se ja naigrao na njemu do pore par godina dok nisam uzeo seriju x :)
Nararvno 360 je nesto najbolje *ali i najgore rood) sto su napravila sto se tice hardvera :)
Ja volim Xbox One(imam 3 komada), ali realno, ne vidim nijednu prednost posedovanja te konzole naspram PS4. 99% igara na Xboxu postoji i na PS4, a PS4 ima dosta igara koje ovaj prvi nema. Ne samo to, od tih igara sto su izasle, daleko veci procenat ima fizicko izdanje za PS4, dok nema za Xbox.
 
Pucali su sebi direkt u glavu sa onim ultra jadnim Xbox One... tu je sve pocelo
Sto se mene tice, pad je poceo kada je izasao Kinect u drugoj polovini X360 generacije.

Odmah je fokus 1st party igara bio prebacen na taj accessory [koji se iskreno, bas predobro prodao, oko 30M komada]. Ta leadership ekipa koja je gurala family friendly Kinect je izbacila originalne vodje od Xbox Classic i X360, i svi oni su i dan danas na vrhu Xbox-a. Phil Spencer, Sara Bond, Matt Booty i Arron Greenberg, a Don Mattrick je posle TV/Sports debakla dobio ponudu da predje u Zingu za nenormalne pare.
 
Sta je sledece? Uncharted na XBOX? Bring it on!

A sta se tice otkaza.... Neznam cemu negativno mislenje o XBOX-u... Smanjuju troskove preko smanjivanje radne snage. Natrpali svega i svacega tokom COVID-a... gen Z wanna be programeri koji su blejali kuci kao radeci na necemu i davali report jednom nedeljno na Zoom.
Nema toga vise. Mrsh!
Imaju pozamasan library, odrzavaju backward compatibility kao nijedna druga platforma, Gamepass je vrlo zanimljiv, dobija se puno toga. Najavili su next gen Xbox i rumoruvan je Xbox handheld. Xbox Store im je jako fleksibilan i primamljiv za treci svet. Aj sto imaju veoma povoljne cene, furaju i onaj Xbox Play Anywhere program sa PC cross platform igara. Xbox mi ne naplacuje za Cloud save data sistem.... itn itn.... Xbox je u toj poziciji da mora nuditi vise da bi bio primamljiv, to sto ljudi ne prepoznaju je njihov gubitak.

Ja sam se zadnjih 2-3 godina naigrao na Xbox i ostacu dosledan tome jer mi je trenutno najisplatlivija platforma a pogotovo se radujem sto sledeci Next Gen
Xbox bice neki PC based hybrid sa backward compatibility support tako da kad bude izasao tamo negde 2027 znam da cu imati odrziv sistem za iducih 6-7 godina, ne da vijam GPU-a svake 2 godine.

Ovaj current gen mamu jebao na PC gamere. Kad vidim Recomended Requirements za igara koji su izasle 2020 i ove danas 2025... to su sasvim dve razlicite platforme. Do kraja zivotnog veka ovog generaciskog ciklusa trebace vam jos 600$-700$ upgrade da bi odrzali PC Master race in all its glory.
Tako da za DF i svi brojaci piksela, FU! Console gaming all the way! :cool:
 
Jedah je za Xbox ono sto je Oblakoder za Nintendo i DieHard za Sony 😅
Lepo je sto imamo predstavnike svih platformi na forumu, sto bi se reklo hardcore fanovi :D
Nisam ja hardcore fan.. Samo sam prekuno saradnju sa Sony "Enemy of my enemy is my friend"


Od kad mi se desilo ovo
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i otiso akaunt sa 500+$ investment zavrsio sa taj djubrad.

Ko da mi Sony policija usla kuci i pokupila sve diskove koji sam kupovao u poretklih 6-7 godina.
Jebiga, "You'll own nothing and you'll be happy!"
Jos toga ne mogu obzalivati nista (a pokusao cak i javljao sam se na +1.... Tel Phone Support) zato sta lazem i ne mogu dokazivati identitet da sam iz tamo negde tax free Aljasci. Jebem im taj dodatni VAT na Checkout za pojedine savezne drzave.

Zato trenutni relationship sa PlayStation:
PS1 - Modchip
PS2 - OPL sa 500GB HDD
PS3 - 2500series pure CFW (Not HEN)
PS4 - 9.0 GoldHEN
PSP - ARK-4
PS Vita - Permanent Enso
PS5 Exclusives? - Fitgirl repacks na Ryzen 3600/RTX 3060

Sony - Crko da bog da! Korporativno zlo :p
 
Ne kapiram nivo mračenja i šta se sad dešava? Svakako izlazi novi Xbox?
 
Ima glasina ida će saseći celu hw diviziju, da ce izbaciti neku malu seriju premium konzole za hc fanove, i da će ići all in sa console pc hibridom. Sta je tačno niko još ne zna
 
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